We were set the task to add drama to a series of football stills, so we got to work cutting, filling and puppeting.
But we wanted to add more possibilities and the option for longer camera moves further down the line.

We decided to make use of the great tools in Cinema 4D, such as Projection Man and the great tools from holgerbiebrach.comand test this out in real 3D. We used Poser to give us our base model, Mudbox to paint in the edges and then comped in After Effects. Here is a quick breakdown of the test we did.
Camera Mapping Breakdown
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Camera Mapping Breakdown

We were set the task to add drama to a series of football stills, so we got to work cutting, filling and puppeting. But we wanted to add more pos Read More

Published: